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Visually Exploring Team Communication and Gameplay Events in League of Legends
Glombik, David; Beck, Fabian; Agarwal, Shivam; u. a. (2025): Visually Exploring Team Communication and Gameplay Events in League of Legends, in: H.-J. Schulz, A. Vilanova, H.-J. Schulz, u. a. (Hrsg.), EuroVis Workshop on Visual Analytics (EuroVA), The Eurographics Association, doi: 10.2312/eurova.20251103.
Faculty/Chair:
Author:
Title of the compilation:
EuroVis Workshop on Visual Analytics (EuroVA)
Editors:
Schulz, H.-J.
Vilanova, A.
Publisher Information:
Year of publication:
2025
Pages:
Language:
English
Abstract:
Popular team-based esport games such as League of Legends rely on effective verbal team communication. Analyzing and refecting on the own communication behavior is hence a relevant optimization strategy for a team, but needs to be suffciently contextualized through game events. In this work, we present an analysis approach to investigate both communication and game events in an integrated visual analytics system. Aside to providing overview statistics, this novel blend builds on timeline and word cloud representations to show the rich data from League of Legends game sessions, visually comparing the opposing teams. We demonstrate the approach through analyzing relevant communication patterns in an application example.
Keywords:
-
Peer Reviewed:
Yes:
International Distribution:
Yes:
Open Access Journal:
Yes:
Type:
Conferenceobject
Activation date:
July 9, 2025
Versioning
Question on publication
Permalink
https://fis.uni-bamberg.de/handle/uniba/108991