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Exploring gamification in team sports : a scoping review and research agenda
Birnstiel, Sandra; Morschheuser, Benedikt (2026): Exploring gamification in team sports : a scoping review and research agenda, in: Bamberg: Otto-Friedrich-Universität, S. 33–46.
Faculty/Chair:
Author:
Conference:
8th International GamiFIN Conference ; Ruka, Finnland
Publisher Information:
Year of publication:
2026
Pages:
Series ; Volume:
Source/Other editions:
Proceedings of the 8th International GamiFIN Conference (Ruka, Finnland, 2. April 2024 - 5. April 2024), Aachen, Germany: RWTH Aachen, 2024, S. 33–46, ISSN: 1613-0073
Year of first publication:
2024
Language:
English
Abstract:
While team sports play a pivotal role in societies around the world, we recognize a concerningly high dropout rate among young people in organized sports clubs in recent years. Research indicates that a central reason is the declining enjoyment of conducting team sports over time. In parallel, digital games have become one of the most popular leisure activities globally. Thus, gamifying team sports, i.e. the integration of design elements of digital games into team sports, is considered a promising way to reboost the motivation of individuals in sports. However, while digital games and team sports are closely intertwined phenomena, we lack a structured understanding of how aspects of gaming can be utilized to benefit team sports and what avenues future research in this area should pursue. Therefore, in this paper, we present the results of a scoping review examining the emerging field of hybrid forms that combine digital games and team sports into gamified team sports. This paper highlights the significant potential of merging digital games into team sports to promote athlete engagement and motivation. Further, the findings reveal a need for further research and innovative approaches to unlock the full spectrum of benefits this fusion of gaming and team sports offers. Therefore, we provide a research agenda that can serve as an anchoring point for future research.
Keywords: ; ; ; ;
games
gamification
exergames
sports
team sports
Peer Reviewed:
Yes:
International Distribution:
Yes:
Type:
Conferenceobject
Activation date:
May 15, 2026
Permalink
https://fis.uni-bamberg.de/handle/uniba/115099