Väätäjä, HeliHeliVäätäjäSavioja, PaulaPaulaSaviojaRoto, VirpiVirpiRotoOlsson, ThomasThomasOlssonVarsaluoma, JariJariVarsaluoma2023-06-282023-06-282015978-3-86309-352-5978-3-86309-353-2https://fis.uni-bamberg.de/handle/uniba/58485User experience (UX) goals are one means to describe user experience requirements and guide the design and evaluation of interactive systems in different application domains. This position paper discusses the results of a pre-workshop questionnaire for participants of a workshop on UX goals and their utilization. The domains of the case studies that participants described vary from workplace to consumer applications and education. Workshop participants defined a good UX goal as something that (1) helps in focusing the design, (2) is measurable, (3) describes positive emotions, and (4) communicates the desired experience. Furthermore, UX goals were considered useful in keeping the focus on important issues during design and development, and providing inspiration for design.engBenutzererlebnis004User Experience Goals as a Guiding Light in Design and Development : Early Findingsconferenceobject